Start
For you and a few friends.
2GB RAM
- SSD storage
- 25 GB
- CPU
- 100 %
- Databases
- 1
- Backups
- 1
- Ports
- 30120 and 40120
€4.50/ month
Final price, no extra charges at checkout
Choose StartFree seven-day trial
A FiveM server for GTA V roleplay communities. The default port is 30120, and the MySQL database and sFTP access are included so you can upload your framework, scripts and vehicles. You need a free Cfx.re licence key, generated from your Keymaster account.

Configuration
Unlimited players on every plan. The difference is how much memory, storage and CPU the server gets: the more plugins or mods you add, the more it needs.
For you and a few friends.
2GB RAM
€4.50/ month
Final price, no extra charges at checkout
Choose StartFor a big crew or lots of plugins.
4GB RAM
€9.99/ month
Final price, no extra charges at checkout
Choose PlusFor heavy modpacks and big worlds.
6GB RAM
€14.50/ month
Final price, no extra charges at checkout
Choose ProFor a whole community.
8GB RAM
€19.99/ month
Final price, no extra charges at checkout
Choose Max100% means one full CPU core, just for your server.
Added on top of any plan, per month, from the client account.
Included in the price
No extras discovered at checkout: the list below is what is active from day one.
A 1 Gbps server port, in Romania. We do not publish DDoS protection figures in terabits because that number describes the capacity of the provider's network, not what happens with an attack aimed at you.
The map, plugins and database live on NVMe SSD. On a server with many entities or chunks, disk speed is what shows up in the game.
When the players arrive, move to a bigger plan with the same files. You do not lose the map, the database or the configuration.
Frequently asked questions
The same answers for every game — the rules do not change from one to the next.
Yes, that is what the server is for. Send them the IP and port and they join straight from the game, wherever they are. How many can play at once depends on the plan.
No. The server comes pre-configured, and from the panel you start, stop and change settings with a few clicks. You add plugins and mods yourself, whenever you want, through the files.
The server is activated automatically once payment is confirmed and you receive your access details by email. From there, the actual start-up takes as long as the game needs to load the map — from a few seconds on Counter-Strike to a minute or two on a large Forge modpack.
GamePanel, with a live console, start and stop, a file editor, sFTP access and backups. You can also give access to someone else on your team without handing over your client account credentials.
Yes. You have sFTP access from day one, so you can upload your files and database exactly as you had them. If you would like us to handle the move, write to us before ordering and we will agree on what needs to be transferred.
Attack traffic is filtered before it reaches your server. We do not publish a figure in Tbps because that number describes the capacity of the provider's network, not what actually happens with an attack aimed at you — and in this industry it is used more as a sales argument than as information. If your server is the target of an attack, write to us and we will look at it together.
You move to a bigger plan, with the same files. You do not reinstall anything and you do not lose your map or database. The price difference is calculated pro rata for the remaining period of your subscription.
Yes, seven days, with no upfront payment, on every game. If you do not continue, the server stops at the end and nothing else happens.
Yes, you have file access over sFTP and you install whatever you want. We do not undertake to find, configure or fix third-party plugins for you — managing the content on the server stays with you.
In Romania. For players in the country, that means the shortest possible path to the server; it is the difference between playing on local infrastructure and on infrastructure a few hundred kilometres away.
Activation is automatic once payment is confirmed and you receive your access details by email. If you would rather talk first, write to us — we also answer questions that do not end with an order.